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Data Networking continues to evolve. The demand for a High-Speed
Network Infrastructure has been growing at an alarming rate.
Just a few short years ago, 4 Mbps (Million bits per second)
Token Ring and 10 Mbps Ethernet shared networks
were the norm. Now they can’t keep up with the growing demands
from end-users. End-user applications and files are growing
in size and number.
This is an introduction to networking terminology and network
infrastructure. For an introduction to Local Area Networks
(LANs), please see What is a LAN?
One of the early types of networking topologies was Token Ring.
Token Ring uses a token passing access method. In token
passing, collisions between packets are prevented by assuring
that only one station can transmit at any given time. This is
accomplished by passing a special packet, called a token, from
one station to another in a ring topology. (To learn more about
ring topologies, please see What is a LAN?) When
a station gets the token, it can transmit a packet, which travels
in one direction around the ring. When the packet passes by
the station it is addressed to, it is copied. The packet continues
to travel around the ring until it returns to the sending station,
which removes it and sends the token on to the next station
on the ring.
Another popular network technology is Fiber Distributed
Data Interface (FDDI). FDDI provides data transport
at 100Mbps. Originally, FDDI networks required fiber-optic
cable, but today they can accommodate twisted-pair
cable as well. Fiber-optic cable is still preferred in
many FDDI networks because it can be used over much greater
distances than twisted-pair cable. FDDI uses a token
passing access method and is usually configured in a ring topology.
FDDI is used primarily as a backbone, a segment of network
that links several individual LANs together in building or campus
environments.
One of the most common types of networks is Ethernet.
Originally, Ethernet cables were coaxial (similar to
cable TV wires), but now twisted-pair cables (similar
to telephone wires) are more common. Fiber-optic cables
are used for higher speeds and greater distances than copper
wires are capable of providing. One version of Ethernet, called
10BASE-T, consists of twisted-pair cables and
can transmit data at 10Mbps (10 million bits per second).
Another version, Fast Ethernet is 10 times faster than
10 Base-T.
Two of the common types of Fast Ethernet are 100Base-T
and 100Base-FX. 100BASE-T consists of twisted-pair
cabling similar to 10Base-T except the cables have to
be of a higher quality to transmit the data reliably, and the
distance limitation is 100 meters. 100Base-FX is Fast
Ethernet that runs over fiber-optic cabling. The
fiber-optic cable extends the distance to 2,000
meters over Multi-mode cable.
The newest version of Ethernet is called Gigabit Ethernet
and it can transmit data at 1000Mbps. Gigabit Ethernet
can use either Category 5 twisted-pair cable or fiber-optic
cable to transmit the signals. Soon, 10 Gigabit Ethernet
will be available. It will only use fiber-optic cables.
10 Gigabit Ethernet will primarily be used for backbone applications.
Ethernet can support both bus and star topologies.
(To learn more about bus and star topologies, please see What is a LAN?) The
most popular is the star topology, which makes use of a central
hub or switch through which all information is passed.
All stations on the network are connected to the hub or switch
and can "sense" packets as they are sent across
the wire. Because each station can send a packet at any time,
collisions between packets do occur. These are common
and are corrected instantaneously.
Ethernet networks are replacing Token Ring and FDDI networks
daily. Ethernet with its speed, simplicity and low cost has
won the war of the LAN. Many sites are migrating their legacy
networks to Ethernet.
Hubs (also referred to as repeaters or concentrators)
are a very important part of the networking process. Hubs are
wiring concentrators, which make use of structured wiring
to connect stations on a LAN. They contain user ports into which
each station's cable is connected. Many hubs are called intelligent,
or manageable, which means that each of the ports on
the hub can be configured, monitored, enabled, and disabled
by a network operator from a hub management console.
There are three different types of hubs:
- A stand-alone hub is, as the term implies, a single unit with a
fixed number of ports. Stand-alone hubs usually include some
method of linking them to other stand-alone hubs.
- A stackable hub looks and acts like a stand-alone hub except that
several of them can be stacked together, usually joined by
short lengths of cable. When they are linked together, they
can be managed as a single unit.
- A modular hub consists of modules that each act like a stand-alone
hub, but like the stackable hubs they can be managed as a
single unit. Modular hubs consist of a chassis and the modules
that go into the chassis. The chassis links the modules together
with an internal backplane and handles the management of individual
modules.
All of these hubs can be linked together to broaden the network.
In order to create an internetwork (linking LANs together),
other more complex devices are used.
- Bridge - device that connects two or more networks and forwards
packets among them. Usually, bridges operate at the physical
network level. For example, an Ethernet bridge connects two
physical Ethernet cables and forwards from one cable to the
other exactly those packets that are not local. Bridges differ
from repeaters because bridges store and forward complete
packets while repeaters forward electrical signals.
They differ from IP Gateways or IP Routers because
they use physical addresses instead of IP addresses.
- Routers - use Network Layer Protocol Information within each
packet to route it from one LAN to another. This means that
a router must be able to recognize all of the different Network
Layer Protocols that may be used on the networks it is linking
together.
- Switches - devices with multiple ports, each of which can support
an entire Ethernet, FDDI or Token Ring segment. With a different
segment connected to each of the ports, it can switch packets
between them as needed. In effect, a switch acts like a very
fast multi-port bridge because packets are filtered
based on the destination address. A new network technology,
called Asynchronous Transfer Mode (ATM), is based on
the switch concept.
Switches are starting to replace hubs and routers
in many installations. Switching technology is increasing the
efficiency and speed of networks. This technology is making
current systems more powerful, while at the same time facilitating
the migration to faster networks. Switching directs network
traffic in a very efficient manner. It sends information directly
from the port of origin to only its destination port. Switching
increases network performance, enhances flexibility and eases
moves, adds and changes. Switching establishes a direct line
of communication between two ports and maintains multiple simultaneous
links between various ports. It proficiently manages network
traffic by reducing media sharing, traffic is contained to the
segment for which it is destined, be it a server, power user
or workgroup.
There are many different types of Switches, some common
examples are:
- Unmanaged switch: These switches come in many port varieties.
Anywhere from 4 to 24 ports. Unmanaged switches are
inexpensive, but lack features for management. Comparable
to an unmanaged hub, except they have the speed of
a switch.
- Workgroup switch: Similar to unmanaged switch, except provide
management of the unit. Sometimes provide Gigabit ports to
uplink to larger backbone switches.
- Stackable switch: Usually has a proprietary cable to interconnect
them together. It allows a stack of switches to only
use one IP address for management. Some use Gigabit links
to interconnect them and to uplink them to backbone switches.
- Chassis Switch, Backbone Switch or Core Switch: Usually support
Layer 3 switching, along with Layer 2 switching
and many high level protocols. The Chassis have blades similar
to high-end routers. So you can mix and match different interfaces
for connecting different types of networks together.
Layer 2 switches (The Data-Link
Layer) operate using physical network addresses.
Physical addresses, also known as link-layer, hardware, or MAC-layer
addresses, identify individual devices. Most hardware devices
are permanently assigned this number during the manufacturing
process. Switches operating at Layer 2 are very fast because
they’re just sorting physical addresses, but they usually aren’t
very smart—that is, they don’t look at the data packet very
closely to learn anything more about where it’s headed.
Layer 3 switching (The
Network Layer) and all of its related terms (e.g. multilayer switching,
IP switching, routing switches, etc.) was introduced as the
router-killer. Layer 3 switching attempts to reduce the performance
bottlenecks associated with traditional routers. Layer 3 switches
use network or IP addresses that identify locations on the network.
They read network addresses more closely than Layer 2 switches—they
identify network locations as well as the physical device. A
location can be a LAN workstation, a location in a computer’s
memory, or even a different packet of data traveling through
a network. Switches operating at Layer 3 are smarter than Layer
2 devices and incorporate routing functions to actively calculate
the best way to send a packet to its destination. But although
they’re smarter, they may not be as fast if their algorithms,
fabric, and processor don’t support high speeds.
Layer 4 (The
Transport Layer)
of the OSI Model coordinates communications between
systems. Layer 4 switches
are capable of identifying which application protocols (HTTP,
SMTP, FTP, and so forth) are included with each packet, and
they use this information to hand off the packet to the appropriate
higher-layer software. Layer 4 switches make packet-forwarding decisions based not only on
the MAC address and IP address, but also on the application
to which a packet belongs. Because Layer 4
devices enable you to establish priorities for network traffic
based on application, you can assign a high priority to packets
belonging to vital in-house applications such as Smartstream,
with different forwarding rules for low-priority packets such
as generic HTTP-based Internet traffic. Layer 4 switches also
provide an effective wire-speed security shield for your network
because any company- or industry-specific protocols can be confined
to only authorized switched ports or users. This security feature
is often reinforced with traffic filtering and forwarding features.
Hubs vs. Switches
Traditional Ethernet LANs run at 10Mbps over a common bus-type
design. Stations physically attach to this bus through a hub,
repeater or concentrator, creating a broadcast
domain. Every station is capable of receiving all transmissions
from all stations, but only in a half-duplex mode. This means
stations cannot send and receive data simultaneously. Nodes
on an Ethernet network transmit information following a simple
rule: they listen before speaking. In an Ethernet environment,
only one node on the segment is allowed to transmit at any time
due to the CSMA/CD protocol (Carrier Sense Multiple Access/Collision
Detection). Though this manages packet collisions, it increases
transmission time in two ways. First, if two nodes begin speaking
at the same time, the information collides; they both must stop
transmission and try again later. Second, once a packet is sent
from a node, and Ethernet LAN will not transfer any other information
until that packet reaches its endpoint. This is what slows up
networks. Countless hours have been lost waiting for a LAN to
free up.
When a single LAN station is connected to a switched port it
may operate in full-duplex mode. Full-duplex does not require
collision detection, there is a suspension of MAC protocols.
A single device resides on that port, and therefore no collisions
will be encountered. Full-duplex switching enables traffic to
be sent and received simultaneously. (Hubs between a workgroup
and a switch will not run full-duplex, because the hub is governed
by collision detection requirements. The workgroup connected
to the hub is unswitched Ethernet).
The bottom line is a 24 port 100Mbps hub is only capable of
sharing the full 100Mbps with all 24-ports, which averages out
to 4.16Mbps for each port. While at the same time a 24-port
100Mbps Switch has 24 individual 100Mbps ports. The switch is
capable of 2400Mbps or 2.4 Gigabits per second. Also a switch
can operate in full-duplex mode, so it has a theoretical throughput
of 4800Mbps or 4.8 Gbps.
Virtual LANs (VLANs)
When something is virtual it appears to be real, but it is
not. A virtual LAN, or VLAN, appears to be one large
network. It is actually a collection of multiple networks.
While these networks are physically connected, logically they
are separate. The protocol of each can be different. A switch
can control and regulate traffic of a number of networks (creating
a virtual LAN), but it cannot connect a user on one VLAN
with a user on another. A router is required for that kind of
connection.
A switched virtual LAN is a broadcast domain connecting a group
of LANs at wire speed. Ethernet switches have evolved from creating
VLANs based on port assignment. They can now create VLANs
based on MAC addressing and network addressing. This enables
VLANs to be divided into closed logical user groups, called
subnets, determined by administrative controls. An Ethernet
VLAN can be established through software, allowing a
network administrator to group a number of switch ports into
a high bandwidth, low-latency switched workgroup. For network
management identification purposes, each virtual LAN gets a
unique network number. VLANs function on a bridge architecture,
switching and transmitting data by media access control (MAC)
source and destination addresses. Traffic between virtual LANs
is filtered, secured and managed by a router at the software
level, separate from the virtual LAN switching logic.
To learn more about the NCI-Frederick network, please see Network
Infrastructure.
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